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6 Input Prop Controller Kit

Tags: engineering, products, kits

Escape Game Prop Kit. Up to 6 inputs with sequence and patch cable games for free!

Escape Room Wiring (1 of 2) AC

Tags: engineering, good tips

Helpful guide to wiring your escape room. 2 part blog. This entry covers AC mains power.

A Role of Radio Frequency Identification (RFID) in Escape Room Games

Tags: engineering, wireless, RFID

In October 2016, Anidea Engineering (Anidea) had an opportunity to collaborate with America’s Escape Games (AEG), who is a premier developer and franchiser of escape games in Orlando, FL. Anidea was hired to develop and install electronic props. The major technology we used in this project was RFID, Radio-Frequency Identification. Anidea leveraged the technology to create a network of sensors to monitor various game pieces throughout several props and integrated them into themed components. With RFID and our electronics, the props fit perfectly in the game and work like magic.

Why Reed Switches Suck (in Escape Games)

Tags: engineering, products

Ok, to be fair, it’s not the reed switches fault. They get put into situations that are far less than ideal for them to live in their glory. Yes, they can be very reliable in well-defined environment like a reed relay and or other well controlled switching equipment, but put them in an uncontrolled environment of a live escape game, then we have problems.

Little Escape Game Prop Controller

Tags: engineering, products

The escape game industry has made great use out of small development platforms like Arduino and Raspberry Pi. The biggest problem with them for entry level users is that you need to build a support board, or rig up wires and prototype boards to control the world around them, unless you are lucky enough to find the perfect "shield" for your application. Anidea Engineering has created the AEI FX300 to address many of these problems. It is a ready to go prop controller targeted for the escape game industry. It is everything you need to control the game, and reward, for many small to medium sized electronic props.

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